15+ Years of Rigging and Technical Animation Expertise

Suzaku Technical Animation is led by a veteran technical animator with over 15 years of experience in both the video game and film industries. We specialize in building robust rigs, developing custom tools, and supporting animation teams from pre‑production through final delivery.

Our work spans AAA games and blockbuster films, including:

  • Call of Duty: Modern Warfare

  • Call of Duty: Warzone

  • Civilization VII

  • Godfall

  • Nights of Azure 2

  • Kill la Kill the Game

  • Jurassic World (2015) — rigging and skinning photorealistic dinosaurs with millions of polygons for cinematic VFX shots

  • Unreal Engine 5 narrative shooter (prototype)

  • Unreal Engine 5 multiplayer battle arena game (prototype)

We thrive on solving complex technical challenges, supporting animators and modelers, and ensuring the final look meets the highest standards — whether for cinematic realism or real‑time gameplay.